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Lee Koo
Community manager |
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Video game violence at E3: too far, and still not enough
Dear CNET members,
Just this past weekend my 6-year-old daughter was yelling, "I'm
committing suicide!" You bet that got my and my wife's immediate
attention, as we hurried to ask her what she was talking about. Thank
goodness she was only referring to the video game that she and my son
were playing. Every time her Kirby character would fall off the
cliff and die, she said it loudly thinking it was funny to do such
an action on purpose, and of course, also annoy her brother.
While it was a relief it was only a game, I did double-check the game to
make sure that the content was age-appropriate and that only her
remark was inappropriate. So, where am I going with all this? Well, the
days of my kids playing innocent games like Kirby and Mario Bros.
are probably short lived. What's next on their list of video games --
blood, guts, and more gore? Maybe, as it is apparent that
violent games are the ones making the big splashes at this year's
E3 2012 (Electronic Entertainment Expo 2012 show) in Los Angeles.
Which brings me to Molly Wood's latest rant: "Video game violence
at E3: Too much, and still not enough," in which she observes that it's
like a gore feast -- saying Microsoft and Sony both packed their E3
press conferences with slow-motion killings, fountains of blood, and
shotgun blasts to the head. Molly is wondering if that is what it takes
to sell games these days.
Do you think games are just getting too violent these days? Or is
Molly just being a mom, looking out for her child. Do you think
gamers are getting numb to violence in games and that they
just demand more gore and blood to keep them coming back
each year? Or do you think excessively violent games are hurting
the gaming industry because eventually the over-the-top blood and
guts wears out and become mindless, or do you think they don't have
enough? Read Molly's blog and tell us what you think about the
violence in today's video games -- excessive, too little, or just right?
The mic is in your hand, so speak up.
Cheers!
-Lee
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